"When designing the dungeon's many challenges, the goal was to create the kind of difficulty curve that
players have come to expect from our dungeon DLC game packs.
With Dragon Bones, we are aiming for a level of difficulty similar to the
dungeons found in Horns of the Reach," says Finnigan. "It's challenging,
and there's a lot of stuff to deal with and learn, but you can get
through it without feeling frustrated.