The Elder Scrolls Online’s campaign to restore its honor after its
lackluster launch continued in earnest in 2017. Their year was
punctuated by the release of Morrowind, an expansion that, as a newcomer
at least, we enjoyed very much. It was filled with rich story content,
an area full of nostalgia scenery to explore, and the pet/nature-based
class, Warden. For our full thoughts, check out our review.
What makes The Elder Scrolls Online: Morrowind truly special is that it's
just nostalgic enough to appeal to old Morrowind fans while still being
inviting to first-time players. 2016's One Tamriel update to the main
ESO game eliminated level requirements on quests and replaced the
previous system with level scaling, so no matter if you're level one or
50, it's accessible to every player.
With roughly 30 hours of new content to play through, the Morrowind expansion feels like a well
fleshed-out story. You'll assist the legendary warrior-poet Vivec as his
power is being sapped away. At the same time, a meteor is heading
towards the capital--in short, Vvardynfell's impending doom is nigh, and
your choices are all about figuring out how to save it. This is the
first time we've seen this sort of urgency in ESO's questlines, and it's
the first time that it's ever felt like your choices truly matter.
Aside from the massive improvement in writing, ESO: Morrowind also introduces
the first new player class since the game's initial launch: Wardens.
It's a well-balanced class with a focus on nature magic, perfect for
beginners or current players who want to focus on an alternate. The
Warden is a little weak at first, but a versatile build and great
addition to the classes that already exist within the ESO