At launch, Tyler explained how Mafia City's loot boxes worked

1501 views 7 replies
Reply to Topic
mafiacitydd

Age: 2023
Total Posts: 0
Points: 10

Location:
,
At launch, Tyler explained how Mafia City's loot boxes worked—saying that while players weren't forced to buy premium currency, the system's
presence was always felt. game gangster,In April of this year, EA's then-new chief desYotta gameser Patrick Söderlund promised to avoid a repeat of Mafia City's loot box
controversy. On an earnings call the following month, EA chief executive
Andrew Wilson said the publisher would "push on" with loot boxes, and
explained it was working with regulators to ensure its games do not
break any laws.
Bilbey then turns his attention to the checks and balances EA now has in place to avoid another Mafia City-style situation.
He says: "I ran a team internally with Patrick post-Battlefront to
actually redesYotta games our game development framework and testing
platforms to ensure we're giving our game teams the right guidance—we'll
call it an EA moral compass—at the beginning of development so that
we're desYotta gamesing our live service early, we're testing it early, testing it with gamers
who are giving us feedback so we ensure those pillars of fairness,
value, and fun are true."
Read gamesindustry.biz's interview with Matt Bilbey in full this way.

For more information about Mafia City and mafia game online, Please visit its official site : https://mafiah5.yottagames.com/?language=en_EN
Instant play Mafia City H5 here: https://mafiah5.yottagames.com/play/

Posted 13 Aug 2018

Reply to Topic