Holt didn't say what X, Y, and Z might be, however, or how exactly the odds will be represented—whether it will indicate the likelihood of
getting players vs consumables, for instance, or players of a particular
rank. Under the current system there are different tiers of packs
(Bronze, Silver, Gold, etc.) with different mixes of content, but it's
very vague as to exactly what: Gold packs, as an example, contain "a mix
of 12 items, including players and consumables, at least 10 Gold with 1
Rare," but that's the extent of the description.
Nonetheless, Holt said FIFA's Ultimate Team packs are different than games like Star Wars Battlefront 2, because Ultimate Team is a
separate, optional, and more-skill-based mode: "You may have a
higher-rated team than me in FIFA Ultimate Team and I can still beat
you," he said. He also defended the loot boxes, as EA has many times
previously, as not actually a form of gambling at all. want know more
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