Games as a Service, or GaAs, is the latest business revenue model in which video games can be monetized once released. This is mainly due to the creation of mechanisms within the games so that users play and pay as long as possible. This leads to extension of the lifespan of the game into something more akin to a service. If you are developing games and applications, you need to know this. I found a good article about GAAS.
My favorite game is world of warcraft and I've been playing it for over 5 years. There you only pay once a month for a subscription. And there are games with a monetization scheme, as I pointed out above. What games do you prefer?