After a lot of rumors and wondering, World of Warcraft Classic is officially branching out to include its first expansion, The Burning
Crusade. Like vanilla Classic, Burning Crusade Classic will exist on a
set of servers that emulate what it was like to play World of Warcraft
in 2007—except this time Blizzard is making some changes it hopes will
enhance the experience while still preserving all that gooey
nostalgia.To get more news about buy WoW items
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Prior to Burning Crusade Classic's announcement today, I had the chance to sit down with production director Patrick Dawson and lead
producer Holly Longdale to talk about the project and how it'll expand
upon the surprising success of WoW Classic. In addition to learning
about some new features, like the ability to buy a one-time level boost
so you can jump straight into the new expansion without first grinding
to level 60, we talked a lot about the changes that Blizzard is making
to the Burning Crusade in order to adapt the experience to a modern
"The idea that we wanted to do with Burning Crusade Classic, which was a little different than WoW Classic, is, 'How do we serve the needs
of today's community while still making sure that we stay true to those
nostalgic values of what Burning Crusade has always been for everyone?'"
Dawson said. "It's a much more savvy raiding environment, people know a
lot more, they theorycraft everything. Some of these big social media
platforms didn't exist back then. And now they do. And so everybody is
able to get these resources on how best to play the game. We wanted to
try to consider some possible changes to Burning Crusade."
Before you get too worried, Dawson said these changes are mostly going
to be small things that a lot of players might not immediately notice.
One of them, however, is likely to please Classic's hardcore raiders.
See, when a new raid was added in WoW, it was pretty common that the
fight was simply too challenging and, after a few weeks of unsuccessful
attempts, Blizzard would nerf the bosses so more people could enjoy the
feeling of pummeling them to death. Burning Crusade's raids were
particularly infamous for being just way too hard.
When WoW Classic came out, Blizzard opted to use the nerfed versions of its raids. But because WoW players are much more competent today than
they were in 2004, they were able to easily crush the bosses that were
hair-pulling nightmares a decade earlier. So Blizzard is turning up the
difficulty. "Originally the raids in Burning Crusade were really
difficult, and we're going to bring that back for [Burning Crusade
Classic], but with some modifications," explained Longdale. Neither
Longdale or Dawson elaborated on what those modifications might be, but
they did hint at the possibility of tinkering with the fights to make
them not as frustrating. "Pat can tell you, as a mage, that he was not a
fan of Meru as a raid encounter as a caster because there was a
pushback—he talks about that passionately and often—so there's changes
like that," Longdale said.
It'll hopefully put WoW Classic's raiders to the test, but if it ends up being too hard like it was when Burning Crusade first released,
Dawson said Blizzard would "ratchet that down if we feel it's necessary,
like we did in actual Burning Crusade, rather than give you that final
version which might feel like less of a challenge for the more savvy
raiders out there."