World of Warcraft Max Level Cap Might Be Shrinking Down

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wisepowder

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World of Warcraft's level cap might be shrinking, according to a recent survey sent out by Blizzard that asked respondents if they're
aware of and okay with plans to reduce the game's maximum level. World
of Warcraft is one of the most meticulously honed games in the world,
spanning around 15 years of constant tinkering, and many originally
shocking or questionable changes have since become accepted as some of
the MMORPG's best features.To get more news about buy wow gold, you can visit lootwowgold official website.
World of Warcraft is expected to see a major resurgence come this summer when World of Warcraft Classic finally launches in August. Many
lapsed players who felt the game became too content-heavy to keep up
with over several expansions will likely jump back into the more
simplified, if not much more difficult, classic content. Meanwhile,
World of Warcraft: Battle for Azeroth has performed markedly well as an
expansion, although it failed to captivate audiences quite the same way
that Legion did. Given World of Warcraft's extensive expansion
history—the game originally had a max level cap of 60, and has only
grown its level cap by a maximum of 10 per expansion—part of what could
be preventing interested new parties from attempting to grind through
everything is the numbers game.
To that end, Blizzard may have just unveiled what it plans to do to address making the leveling experience shorter and more refined, as the
company recently shared a customer survey that asked respondents if they
were aware that the maximum level cap in World of Warcraft, currently
at 120, will be reduced in the future. PCGN first reported the findings
that were shared on Imgur and Reddit, showing that Blizzard plans for a
"Level Squish" that will reduce the number of levels required to access
the game's most current content. Here's what one of the questions looked
like:
This isn't the first time that Blizzard has considered reducing the total number of levels present in World of Warcraft, but it's the first
time fans are hearing about it as though it's almost a sure thing,
especially sans any announcement from the developer. It's a good idea in
theory, too, since it will help reduce the total time it takes new
players to get to the end-game content that much of the game's
population will be participating it this late in an expansion. That
said, though, it comes with several potential problems, the biggest one
being how dramatic an undertaking the process really would be. Blizzard
would need to balance out content areas to make sure they don't just
drop off in value for leveling experience mid-way through a significant
storyline, not to mention preserving each expansion's areas as places
worth traversing through.
Posted 29 Mar 2021

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