is that "it's just a series of customizable power-ups that you can choose."Each character can have its own gems equipped -- but most importantly,
he says, the team has been "planning for them to be part of the core game" for a
long time. "Ultimately, this is one of those things, as a concept, that we were
talking about maybe two or three years ago, and I was excited by it. And when we
got more into the implementation, I was like, 'I dunno about this.' And then
once we got
on with the actual systems, and it tickled me with what I call the 'nerd feather' of theory fighting and stuff, where I started to see the possibilities,
it became instantly exciting," Killian said.The Balance ControversyThe system
breaks down into Assist Gems, which offer options like auto-block to mmogo help weaker
players compete, and Boost Gems, which power up a character. This, in itself,
was controversial. In Ono's original presentation, there was a slide that said
the gems would "